Thursday, 16 July 2015

Plancenoit in 54mm and To the /Strongest Medieval Mayhem!

So, I've not got long to commit to this entry but I do have a few pics that I can show from a couple of the games at the club tonight. I'll try to return to the blog tomorrow and add a few details but in the mean time I'm just going to have to leave you with the pics! sorry about that.

EDIT: To the Stongest Game Ammendments Added:

OK, we lowered what archers needed to hit to a 6 card and limited the damage they could to to disorder on one activation and destruction on a second activation. you have to bear in mind that one doesn't always get a second activation. It worked well! I have a funny feeling that Simon  might see this as heresy but it did actually work quite well. We've got the game to finish next week and judging my Nigel's tactics (the very imitation of me when Jim trounced me!) it will all be over bar the plaudits come next Thurday at 10;30pm :>)

Plancenoit in 54mm









To the Stongest, Late Medieval Game




6 comments:

  1. 54mm...blimey, how big are those houses!? The field gun..Looks like a Britians one (Britians swoppets)... ?

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    1. I know- it's part of a bigger display that Durham Wargames Group are doing for the anniversary of Waterloo- yep, I said bigger!!

      Darrell.

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  2. I Like Large. One gets to use Bigger Brushes! Beano Boy

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  3. We go whole games of TTS inflicting no missle casualties, maybe you just had a 'lucky' game.

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    1. It's been a repetitive problem Paul. The rules work brilliantly for ancients but not so well for missile heavy armies of the Late Middle Ages. Played Bloody Barons last evening and that worked a lot better- we'd lost the game by the end of turn one! LOL :>)

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