The Burgundians were fighting with their English allies and the French had (rather cheekily) mustered in the Swiss to stem the growing power of Charles the Bold (actually Charles the Rash in Medieval parlance) and that of the new Burgundian army.
The miniatures were all supplied by Paul who's collection is quite vast. Rules used were WAB V2 with appropriate army lists drawn from Armies of Antiquity V2 (of which I don't have a copy if anyone reading this wants to sell me one?).
Here's the opening deployment: French/Swiss
Here's the opening deployment: Burgundian/English
Close up of the Burgundian Handgunners:
Both Armies arrayed:
Tape measure and three dice acting as referee is would seem!
Opening moves:
Both armies throw out their skirmishers and start to advance. The French push forward two cavalry wings supported by infantry. The Burgundian pike advances supported by the Burgundian archers. Alas, the arrogant English do not unleash a volley as they wait to out do their Burgundian imitators! The Francs archers make a bit of a hash of it as per usual!
A storm of French Nobility head towards the enemies lines on right flank as another does the same on the left:
Nock! Draw! Loose!!
Pike squares Advance upon one another!
The French Mounted Men at Arms close in on both flanks.
Left Flank:
The French Mounted Men at Arms including the Army Standard Bearer and General swoop aside the Burgundian skirmish screen and confront their equals in a duel to the death!
The Clash of Pike is Sickening to Behold!
The Burgundians charge, the French Counter Charge!
Miraculously the Burgundians survive the best efforts of the French nobility as they route the Flower of France and run them down!
I had to take at least two gulps of water at this time as I was the French player! Oh dear!
After losing the unit of knights, my Army Standard Bearer and my Army General I reached break point after just one melee! The genius of Darrell on the field of battle continues! :>) Paul was nice enough to let us play a one more turn so's i could at least get stuck in with my Pike and infantry on their respective flanks! Both attacks were successful but woefully too late!
All in all, a great fun game. It's always a pleasure to play Paul, who seems to be on my wavelength when it comes to taking games none too seriously- though I must admit, tactically he has the better of me! Just don't tell him so!
In one of the other rooms there was Part II of what i assumed was a Seven Years War game(?). anyway there was a fine array of Garrison et al miniatures on display from yesteryear so I took some sneaky pics before they resumed the game.
Cheers,
Darrell.
Very, very impressive games - love the "what if" scenario with multiple nationalities. Quite a collection of beautiful figures by Paul and others. Best, Dean
ReplyDeleteCheers Dean.
DeleteEvening Darrell
ReplyDeleteI was in touch with Paul a couple of weeks ago about sounding him out as to whether it was worthwhile for me to join the club. Ive never been a club man, but needs change. I hope to finally be introducded to you when I get myself there.
Great game, Thanks Robbie.
Great to talk to you last night mate- to be honest this is the first time i've read the remarks from folk on the post.
DeleteIt's be great to have you along. I'm sure we could have many a fun game!
Cheers,
Darrell.
Looking good - and I bet at the Hall you don't get bothered by passing drunkards? Like the Richmond club used to when it was situated in the Indoor Market Place. Drunk squaddies, teaching impromptu lessons on section tactics, with a base of GW Empire handgunners, can be quite the lesson in diplomacy, going on past experience.
ReplyDeleteAnd the only thing better than using someones elses armies, is turning up with all your required miniatures carried all in the comforts of a large match box :)
Another reason I like Naval stuff.
Sounds hilarious ans scary simultaneously!!
DeleteEnjoyed reading the report.
ReplyDeleteThanks Commissarmoody!
DeleteDarrell.
Cracking stuff :-)
ReplyDeleteThanks Stephen.
Delete