EDIT: To the Stongest Game Ammendments Added:
OK, we lowered what archers needed to hit to a 6 card and limited the damage they could to to disorder on one activation and destruction on a second activation. you have to bear in mind that one doesn't always get a second activation. It worked well! I have a funny feeling that Simon might see this as heresy but it did actually work quite well. We've got the game to finish next week and judging my Nigel's tactics (the very imitation of me when Jim trounced me!) it will all be over bar the plaudits come next Thurday at 10;30pm :>)
Plancenoit in 54mm
To the Stongest, Late Medieval Game